un instrumento musical. a musical instrument.
Christian Parsons
Interaction designer, developer and researcher. He works making digital artifacts and ludic interfaces in the realm of tangible and natural interaction, data visualization, video games, computer graphics and live visuals. His activity is framed within the arts, design and technology fields, R&D and teaching at the university. He's based in Buenos Aires, Argentina.
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2013-04-26
Source: Wikipedia
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Source: intelligentagent.com
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Source: intelligentagent.com
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2013-04-25
cinematographer of the XXI century
what if we take the current 3d depth cameras as a parallel to the early cinematographer? In that case we would be in the ‘beginning of cinema’ with 3d camera-projector systems. What kind of ‘cinema’ is this? Let’s imagine that what once was photography could be seen as today’s structured-light scanning (real world image acquisition using long exposure devices). Then real-time 3d cameras, rgbdepth cameras, kinect, could be seen as the early cinematographer, which acquires the scene multiple times per second, 24, 30, 60…..
and what would be today the parallel of silver halide surfaces for image support? Instead of printing into a 2d surface it should print into… 3d geometry. That’s the 3d printing tech we are seeing emerge today.but the issue is that we’re still printing static scenes, as photography does. So, what’s missing?… The ‘projector of 3d geometry’, which would print and print again 3d objects 24, 30, 60 times per second…..
that would certainly be much closer to the ‘truth 24 times per second’ as Godard once said in Le Petit Soldat (1960)…… -
2013-04-22
blog.izs.me: Unix Philosophy and Node.js
izs:
At TxJS the other day, I gave a talk where I mentioned that the Unix Philosophy is a crucial part of the patterns, opinions, and culture of Node.js. As usual, I made my slides available online well in advance of the talk video being available.
For some reason, this brief mention of “Unix…
Source: izs
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2013-02-07
WHY IS TIN KERING IM PORTANT?
Tinkering is not a new idea. From the time the earliest humans began making and using tools, tinkering has been a valuable strategy for making things. But tinkering is more important today than ever before. We live in a world that is characterized by uncertainty and rapid change. Many of the things you learn today will soon be obsolete. Success in the future will depend not on what you know, or how much you know, but on your ability to think and act creatively—on your ability to come up with innovative solutions to unexpected situations and unanticipated problems.
In such a fast-changing environment, tinkering is a particularly valuable strategy. Tinkerers understand how to improvise, adapt, and iterate, so they are never stuck on old plans as new situations arise. Tinkering prioritizes creativity and agility over efficiency and optimization, a worthwhile tradeoff for a constantly changing world.— Designing for Tinkerability. Mitchel Resnick & Eric Rosenbaum.
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2012-09-08
We need to expand the conception of digital fluency to include designing and creating, not just browsing and interacting.
— Mitchel Resnick http://llk.media.mit.edu/
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2012-08-31
money and political networks
data visualization experiment
www.chparsons.com.ar/viz -
2012-07-27
running a kinect cloud in the browser with javascript.. at ~40/50 fps
this experiment is paving the way to a javascript version of Cámara Lúcida (camara_lucida_js/kinect_ws.js)
tools: openkinect + websocket server (c++ openframeworks) ~~> websocket client in javascript + arraybuffer + html5 canvas + three.js + webgl + shaders
libs: oF, libfreenect, ofxKinect, ofxLibwebsockets, three.js
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2012-06-13
Drawing Water
http://sansumbrella.com/works/2011/drawing-water/




